(ph78445) { TYPE=PANORAMIC; DESCRIPTION="Круговая панорама с Эхегерского перевала"; FILE="../norm/78/78445.jpg"; BUTTON3D=o1,1,75.28,8.43,-206.55,0,0,0,00, #21, pass, pass, pass,100,100,100,trans,trans,trans, 2, nokey, release, "перевал Студент, 1А", OpenURL("http://nature.baikal.ru/obj.shtml?obj=pass&id=student",_self); BUTTON3D=o2,1,145.74,16.18,-164.01,0,0,0,00, #21, peak, peak, peak,100,100,100,trans,trans,trans, 2, nokey, release, "пик 3037 м", OpenURL("http://nature.baikal.ru/obj.shtml?obj=peak&id=3037",_self); BUTTON3D=o3,1,144.83,-1.92,-165.59,0,0,0,00, #21, pass, pass, pass,100,100,100,trans,trans,trans, 2, nokey, release, "перевал Лабиринт, 1Б", OpenURL("http://nature.baikal.ru/obj.shtml?obj=pass&id=labirint",_self); BUTTON3D=o4,1,-188.58,-106.07,-39.83,0,0,0,00, #21, pass, pass, pass,100,100,100,trans,trans,trans, 2, nokey, release, "перевал Эхегерский, 1А", OpenURL("http://nature.baikal.ru/obj.shtml?obj=pass&id=ehegerskii",_self); BUTTON3D=o5,1,-94.77,-21.73,-197.35,0,0,0,00, #21, river, river, river,100,100,100,trans,trans,trans, 2, nokey, release, "река Левый Шумак", OpenURL("http://nature.baikal.ru/obj.shtml?obj=river&id=left_shumak",_self); BUTTON3D=o6,1,-184.35,-15.72,119.03,0,0,0,00, #21, river, river, river,100,100,100,trans,trans,trans, 2, nokey, release, "река Эхе-Гер", OpenURL("http://nature.baikal.ru/obj.shtml?obj=river&id=eheger",_self); BUTTON3D=o7,1,71.21,8.43,-207.99,0,0,0,00, #21, ph, ph, ph,100,100,100,trans,trans,trans, 2, nokey, release, "предыдущее фото «Круговая панорама с перевала с Шумак-Гола на Левый Шумак»", OpenURL("http://nature.baikal.ru/phs/ph.shtml?id=78456&pan=1&size=norm",_self); BUTTON3D=o8,1,-199.92,-39.68,82.81,0,0,0,00, #21, nextph, nextph, nextph,100,100,100,trans,trans,trans, 2, nokey, release, "следующее фото «Круговая панорама верховий Эхе-Гера»", OpenURL("http://nature.baikal.ru/phs/ph.shtml?id=78455&pan=1&size=norm",_self); } (pass) { TYPE=IMAGE; FILE=../pass.bmp; } (peak) { TYPE=IMAGE; FILE=../peak.bmp; } (nextph) { TYPE=IMAGE; FILE=../nextph.bmp; } (ph) { TYPE=IMAGE; FILE=../ph.bmp; } (river) { TYPE=IMAGE; FILE=../river.bmp; }